Hero Adjustments, Battlefield Changes and more

  • Argus is now more powerful than ever in this Patch Update.
  • New advanced server hero, Hirara will now only have 2 skills.
  • The in-game visuals has been optimized.

The latest Mobile Legends: Bang Bang (MLBB) Patch 2.1.78 update discusses the many adjustments and buffs coming to different heroes, as well as other System and Battlefield adjustments on the Advanced Server.

This patch mainly focuses on Hero adjustments and buffs, as well as some optimizations to the game’s visuals. Therefore, let us break down the Patch 2.1.78 Update for Mobile Legends in detail.

Mobile Legends Patch 2.1.78 Update: Hero Adjustments

Argus (Buffed)

The devs have adjusted Argus’ attributes from being Assassin-leaning to more of a Fighter. His combat capability in the early-to-mid game has also been enhanced for smoother power scaling. The devs have also given his Ultimate a more powerful effect.

Mobile Legends Argus Guide
Argus in Mobile Legends (Image via MOONTON Games)

Passive Attributes (~)

  • New Effect: Demonic Slash has a longer attack range than normal Basic Attacks and allows Argus to dash a short distance.
  • Attribute Adjustment: Malice Energy’s cap is adjusted to 200.
  • Demonic Slash Damage: 180 (+ 80% Total Physical Attack) >>> 100 (+50% Total Physical Attack)
  • Energy Regen per Basic Attack: 10 >>> 25.
  • Extra Energy Regen on Crit: 10 >>> 25.

Skill 1 (↑)

  • Cooldown: 12s >>> 12-10s.
  • New Effect: The wide slash slows enemies by 40% for 2s.

Skill 2 (↑)

  • Cooldown: 10-8s >>> 8-6s.
  • Removed Effect: No longer leaves a Cursed Trail.
  • New Effect: If hitting an enemy hero, he gains 50-100% Attack Speed (scales with skill level) for the next 3s, during which Demonic Slash only costs half Malice Energy.
  • New Effect: The damage of this attack can Crit.

Ultimate (~)

  • Removed Effect: Hitting an enemy hero enhances Warmonger.
  • New Effect: The skill will be cast automatically if Argus takes fatal damage when the skill is not on cooldown.

Angela (Buffed)

Optimized the Mana Cost of her skills.

Skill 1 (↑)

Mana Cost: 60-110 >>> 60-85.

Skill 2 (↑)

Mana Cost: 90-140 >>> 90-115.

Diggie (Adjusted)

The devs have adjusted the Mana Cost of Diggie’s skills.

Skill 1 (↑)

Mana Cost: 70-120 >>> 70-95.

Skill 2 (↓)

Mana Cost: 90 at all levels >>> 90-115.

Estes (Buffed)

Sparkle Estes skinSparkle Estes skin
Image via MOONTON Games

Adjusted the hero’s early-to-late game power curve and optimized skill mana costs.

Skill 1 (↑)

  • Hybrid Defense Increase: 15-30 >>> 15 at all levels (+10% Magic Power).
  • Mana Cost: 60-120 >>> 60-85.

Skill 2 (↑)

Mana Cost: 80-130 >>> 80-105.

Ultimate (↑)

Mana Cost: 150-350 >>> 140-200.

Floryn (Buffed)

Optimized the Mana Cost of her skills.

Skill 1 (↑)

Mana Cost: 90-140 >>> 75-100.

Skill 2 (↑)

Mana Cost: 100-150 >>> 90-115.

Hirara (Adjusted)

New hero, Hirara on the Advanced Server in MLBBNew hero, Hirara on the Advanced Server in MLBB
New hero, Hirara, on the Advanced Server in MLBB (Image via MOONTON Games)

Revamped and optimized the mechanics of some of her skills.

Passive (~)

  • Crimson/Death Energy Cap: 4 >>> 2.
  • Casting a basic skill no longer costs energy, while casting a combo skill costs 1 stack of energy.
  • Removed the immobilize effect.
  • Crimson/Death energy recovery time is the same as Skill 1’s cooldown.

Skill 1 & 2 (~)

Swapped their positions and adjusted their cooldowns and damage.

Skill 1-2 Combo (Revamped)

Dashes in the joystick’s direction and spins to deal damage and immobilize enemies.

Skill 2-1 Combo (Revamped)

Hirara becomes untargetable and unable to move. After a short delay, she deals massive damage and can then dash in the joystick direction.

Ultimate (Removed)

Hirara only has two skills. Upgrading Skill 2 increases damage, while upgrading Skill 1 reduces cooldown.

Lolita (Adjusted)

The devs have reverted the last patch’s adjustments.

Masha (Buffed)

Masha’s early-to-mid game performance and lane-clearing strength have improved.

Passive Attributes

Base HP: 1000 >>> 1400.

Skill 1 (↑)

Damage Bonus: 50% Total Physical Attack >>> 70% Total Physical Attack.

Skill 2 (↑)

Base Damage: 75-150 >>> 120-240.

Mathilda (Buffed)

The devs have boosted Mathilda’s mid-to-late game damage while optimizing skill mana costs.

Skill 1 (↑)

Magic Bonus: 80% >>> 125%.

Ultimate (↑)

  • Impact Damage of Dash: 320-400 >>> 320-480.
  • Base Damage per Wisp: 40 at all levels >>> 40-60.
  • Shield’s Magic Bonus: 160% >>> 180%.
  • Mana Cost: 150-210 >>> 120-160.

Rafaela (Buffed)

Reduced the cooldown of the respawn skill in the early game, boosted early-game damage, and optimized skill mana costs.

Passive (↑)

  • Base Cooldown: 40s >>> 10s.
  • Cooldown Increase Multiplier (based on target’s respawn time): 500% >>> 600%.

Skill 1 (↑)

Base Damage: 225-400 >>> 350-600.

Skill 2 (↑)

Mana Cost: 80-120 >>> 75-100.

Ultimate (↑)

Mana Cost: 150-200 >>> 120-160.

Ruby (Buffed)

Ruby-Mobile-Legends-Aspirants-skin-scaledRuby-Mobile-Legends-Aspirants-skin-scaled
Image via MOONTON Games

As a Fighter, Ruby’s damage threat to enemies is too low. We want to increase her damage capability while reducing her Lifesteal to balance it. However, her Lifesteal capability when at low HP will remain intact to preserve her core identity.

Passive Attributes and adjustments (~)

  • Ruby no longer starts with the Spell Vamp.
  • Spell Vamp Ratio: 125% >>> 75%. Increases Lifesteal ratio by 1% for every 1% HP lost, up to 150%.
  • Removed the effect where Basic Attacks cannot trigger Lifesteal.

Skill 1 (↑)

  • Scythe Damage: 90 (+70%-130% Total Physical Attack) >>> 240-490 (+140% Total Physical Attack)
  • Shockwave Damage: 90 (+70%-130% Total Physical Attack) >>> 120-245 (+70% Total Physical Attack)

Ultimate (↑)

  • Cooldown: 26-20s >>> 40-30s.
  • Damage: 200-480 (+200% Total Physical Attack) >>> 600-1200 (+300% Total Physical Attack).

Mobile Legends Patch 2.1.78 Update: Battlefield and System Adjustment on the Advanced server

Battlefield Adjustment

A. Ultimate Visual Effect Adjustments for Certain Heroes

The devs have added and improved the visual effect indicators for the Ultimate of certain heroes:

  • Harith: Added a visual effect indicator on the Skill 2 button after using the Ultimate.
  • Ixia: Added a visual effect indicator on the Enhanced Basic Attack button after using the Ultimate.
  • Pharsa: Added a visual effect indicator on the Ultimate button after using the Ultimate.

B. Control Optimizations

The devs have optimized the skill caching logic in this patch. The enhanced Basic Attacks of many heroes will now be cached and no longer be interrupted by skills.

C. Battlefield Effect Adjustments

  • Nowhere to Hide: Adjusted the locations of Mid Lane Pickable Crystals and removed the ones behind the Lord’s location for further testing and data collection.
  • Fire Turtle: Enhanced the allied Turtle’s attributes to make it a greater threat when pushing alone.

System Adjustments

Highlights Notifications

This week, the Devs have released exclusive Highlights Notifications for some roaming heroes. Do ensure to check out the unique Highlights Notification for each hero on the battlefield! The Devs will also continue to monitor the data of the notification area and the new Highlights Notifications, and make adjustments accordingly.

More exclusive Highlights Notifications for other heroes will be released in the future. Stay tuned! That’s all about the Patch 2.1.78 Update in detail! Read other MLBB-related articles:

For more Mobile Gaming news and updates, join our WhatsApp groupTelegram Group, or Discord server. Also, follow us on Google News, Instagram, and Twitter for quick updates.


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